Senior II – Art Outsource Manager • 3D Related Field
Collin County, Texas · blheng@gmail.com · linkedin.com/in/loeu-heng
Professional Summary
I have over 15 years of hands on experience of environment 3d art and vehicle modeling. I have managed over 15k assets in video games over the course of 10 years including asset management and vendor management. My biggest delivery during my vehicle modeling phase was a Kia Sorento spin on Super Bowl 50. I used all tools at my disposal like spreadsheets to operate efficiently.
Core Skills
Technical
- Environmental Modeling
- Vehicle Modeling
- Speed Modeling
Leadership
- Client / partner communication
- Asset delivery / production management
- Quality control / review
Tools
- 3D (Maya, 3ds Max, Zbrush, Painter, PS)
- JIRA, Confluence, Airtable
Relevant Professional Experience
Senior II – Art Outsourcing Manager (remote)
Obsidian Entertainment · Irvine, CA
October 2016 – September 2026]
- titles: Armored Warfare, The Outer Worlds, Avowed, The Outer Worlds 2
- procured vendors to work on specific projects
- negotiated terms and agreement based on needs of the projects
- created workbooks to get RFPs
- received, reviewed, approved, and implemented assets delivered
- communicated with both internal and external teams to align needs and requirements which included detailed feedback notes
- Used software tools including but not limited to: Unreal Engine, Maya, 3ds Max, Substance Painter, Speedtree, Zbrush, etc
- Occasionally worked odd hours to make sure scheduled deliveries arrived in a timely manner
- worked in different CMS including JIRA, Confluence, Airtable. This included upkeep of Confluence
- Occasionally, contributed hands on to the environment art team
- Handled large volumes of assets that accounted for a large number of the games’ assets. I was a generalist with an emphasis in environment assets
- Modified language in order to communicate effectively with vendors outside of the country
- Created detailed spreadsheets that tracked asset and cost down to the granularity of a single asset
CG Modeling Lead and Special Projects
Evox Images · Rancho Dominguez, CA
April 2014 – May 2016
- create pipelines for new modeling processes including training documents, videos, and custom scripts
- model vehicle exteriors from the ground up with rapid turnaround
- train and assist modelers with efficient modeling work flows
- remotely trained a team of artists
- polish final 3d assets for post production
- track data to optimize workflow with Excel
- interview potential hires
- created technical documentation that established a relationship with an OEM client
- lead a team of modelers in building the first product to appear in a dealership commercial
- consistently met and overachieved company’s goals in the modeling department
- researched and developed processes to help post production team
- encouraged and fostered a team environment allowing artists to grow and develop
CG QA Post Production
Evox Images · Rancho Dominguez, CA
July 2011 – April 2014
- ensured quality control over 3d vehicle assets
- researched tools and software to be incorporated into pipeline
- crafted a pipeline process that became the root of future products
- retopologized scanned data
- tracked over 1000 3d vehicles over a two year period that included both vehicle data and vehicle 3d assets
Selected Projects
Obsidian Entertainment — Shipped Titles
2016-2026
The Outer Worlds 2, Avowed, The Outer Worlds, Armored Warfare
- Managed vendors and assets delivered
Evox Images — First Look Library
2016
- Modeled vehicles accurately in 24 hours that were not yet in the market. Responsible for shell, wheels, and lights. Generic interiors.
Evox Images — Kia Super Bowl 50 Spin
2016
- Led a team and modeled some assets of the Kia Sorento to be used in Super Bowl 50
Education
Bachelor of Science, Management Information Systems · 2003
California State University, Long Beach · Long Beach, CA
Certifications & Additional
Certifications:
- General Education Teaching Certificate · CSULB, 2008
- Discreet 3ds Max – CSULB, 2001
Languages: Khmer (Basic), Spanish (Basic)